Adam Short Film Cyberpunk Award Winning 3 Parts via Unity Engine

Adam Short Film Cyberpunk Award Winning 3 Parts via Unity Engine

Adam Short Film Cyberpunk Award Winning 3 Parts via Unity Engine

Adam is a Webby Award-winning short film created with the Unity game engine and rendered in real time. It was built to showcase and test out the graphical quality achievable with Unity in 2016.

“Adam” is an award-winning real-time-rendered short film, written and directed by Veselin Efremov, and created by the Unity Demo team. It runs at 1440p on a GeForce GTX980.
Learn more about the creation of “Adam”, download the assets and the real-time version, and find complete credits list: http://unity3d.com/adam

The Unity demo team built Adam with beta versions of Unity 5.4 and our upcoming cinematic sequencer tool.

Adam also utilizes an experimental implementation of real-time area lights and makes extensive use of high fidelity physics simulation tool CaronteFX.

To make Adam, the demo team developed custom tools and features on top of Unity including volumetric fog, a transparency shader and motion blur to cover specific production needs.

Adam runs at 1440p on a GeForce GTX980. Attendees at Unite Europe were able to play with it in real time. A short version of Adam was also shown at GDC in March 2016.

International festival selection

Webby Award-winning Adam has also been officially selected for the following film festivals.

Watch the next episodes, written and directed by Neill Blomkamp, and created by Oats Studios:

Adam Episode 2: The Mirror:

 

Adam Episode 3: The Prophet:

 

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