Resident Evil Doomsday – Full CGI Animated Sci Fi – Video Game Movie

Resident Evil Doomsday – Full CGI Animated Sci Fi – Video Game Movie .resident evil animation movie

Resident Evil Doomsday – Full CGI Animated Sci Fi – Video Game Movie .Based on the Hit Video Game Resident Evil.resident evil animation movie

Resident Evil Doomsday

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Resident Evil also known as Biohazard in Japan, is a survival horror video game-based media franchise created by Shinji Mikami and Tokuro Fujiwara and owned by the video game company Capcom.

The franchise focuses around a series of survival horror video games, but has since branched out into comic books, novels, novelizations, sound dramas, live-action films, animated sequels to the games, and a variety of associated merchandise, such as action figures.

The series’ overarching plot focuses on multiple characters, and their roles in recurring outbreaks of zombies and other monsters, initially due to the release of the T-virus, but still more biological weapons over time, created mainly by the fictional Umbrella Corporation and various other organizations in later games.

The eponymous first game in the series was released in 1996 as a survival horror video game, taking place in a mansion in the woods hiding a secret underground laboratory owned by a well-known pharmaceutical corporation, but the franchise has since grown to encompass other video game genres & storylines.

The series is a mix of action and horror film-inspired plotlines, exploration, and puzzle solving. It is Capcom’s biggest franchise in terms of software sales, with over 80 million units sold worldwide (as of September 30, 2017), with the series spanning into every form of media from games to a film series spanning 6 live action films and 4 CGI films.

Brief Resident Evil Doomsday History

The development of the first Resident Evil began in 1993 when Tokuro Fujiwara conceived it as a remake of his earlier 1989 Capcom horror game Sweet Home when the project was led by Shinji Mikami.[3][4] When in late 1994 marketing executives were setting up to bring the game to the United States, it was pointed out that a DOS game had been recently registered under that name, so a contest was held among company personnel to choose a new name; this competition turned up Resident Evil, the name currently known in the west.[5] Resident Evil made its debut on the PlayStation in 1996 and was later ported to the Sega Saturn.

The first entry in the series was the first game to ever be dubbed a “survival horror”, a term coined for the new genre it initiated,and its critical and commercial success led to the production of two sequels, Resident Evil 2 in 1998 and Resident Evil 3: Nemesis in 1999, both for the PlayStation. A port of Resident Evil 2 was released for the Nintendo 64. In addition, ports of all three were released for Microsoft Windows. The fourth game in the series, Resident Evil – Code: Veronica, was developed for the Dreamcast and released in 2000, followed by ports of Resident Evil 2 and Resident Evil 3. Resident Evil Code: Veronica was later re-released for Dreamcast in Japan in an updated form as Code: Veronica Complete, which included slight changes, many of which revolved around story cutscenes. This updated version was later ported to the PlayStation 2 and GameCube under the title Code: Veronica X.

Despite earlier announcements that the next game in the series would be released for the PlayStation 2, which resulted in the creation of an unrelated game titled Devil May Cry, series’ creator and producer Shinji Mikami decided to make the series exclusively for the GameCube. The next three games in the series—a remake of the original Resident Evil and the prequel Resident Evil Zero, both released in 2002, as well as Resident Evil 4—were all released initially as GameCube exclusives. Resident Evil 4 was later released for Windows, PlayStation 2 and Wii (as well as downloadable HD versions for the PlayStation 3 and Xbox 360, which were released in tandem with an HD port of Resident Evil: Code Veronica X). In addition, the GameCube received ports of the previous Resident Evil sequels. Despite this exclusivity agreement between Capcom and Nintendo, Capcom released several Resident Evil titles for the PlayStation 2 that were not considered direct sequels.

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